Medieval Dynasty is an incredible game that lets you build a village, find love, and define your dynasty.

However, there are a few quality of life features that the developers could add that would make the game more accessible, beginner-friendly, and a bit more pleasant to play.

In this survival guide, we’ll examine five quality of life features Medieval Dynasty should have.

1. Seasonal Management

The current management system. Image Credit: Will Butterworth

One of the most annoying production buildings to assign is the Herbalist’s Hut.

Every season, certain flowers are growing while others aren’t.

Which means I have to go into the management tab and manually tell my herbalist what to pick at the start of every season.

An incredible quality of life feature that Medieval Dynasty could have is seasonal management.

This would basically take the form of an additional tab in the management menu.

Instead of only being able to change the production lines during a specific season, a seasonal management tab would allow you to switch the production lines for each season at any given time.

No longer would you need to wait until the Spring season just to tell your herbalist to pick spring flowers.

You could have that set and ready to go in Fall.

Being able to change any season’s production no matter what season you’re in would just be so much easier.

2. Tick Box for Intensity

The current intensity mechanic. Image Credit: Will Butterworth

The slider that Medieval Dynasty uses to assign a production’s line workload isn’t much of a slider.

It requires you to click and hold the arrows on either side to navigate through the percentages.

This isn’t bad if you only need to set it and forget it, but that isn’t the case for many production buildings.

You end up spending a lot of time clicking and holding and waiting for the numbers to go up or down.

A quality of feature life that Medieval Dynasty could use here is a tick box.

It’d enable you to simply switch a production line on or off.

The bar, itself, is fine if not tedious, but having a tick box can save time.

Otherwise, you’re holding and waiting for the percentage to drop from 100% to 0% or vice versa.

A simple tick box would allow you to set the line immediately to 0% or 100%.

And if you want something more fine-tuned, then you can always use the intensity slider.

3. Tooltips for Icons

Current notifications. Image Credit: Will Butterworth

Let’s be honest here, when I see an icon appear in Medieval Dynasty, half the time, I don’t know what it means.

Experience has taught me the meaning behind a few of the icons, but even to this day, there are a few that just escape me.

And that’s largely because Medieval Dynasty doesn’t use tooltips to explain icons.

Tooltips are helpful blurbs of information that typically appear when you hover over an icon or notification.

It explains what the notification means.

While some of the icons used in Medieval Dynasty are self-explanatory, there are others that require a bit of explanation.

Including tooltips could make Medieval Dynasty a bit more accessible to beginners.

4. Bridges

Please let me build bridges. Image Credit: Will Butterworth

Bridges.

They’re perhaps one of the most sought-after features from players.

Medieval Dynasty has its share of rivers and bodies of water, and Oxbow has even more than the Valley.

But we still can’t make bridges.

Instead, we have to wade through the water, and since movement speed is reduced in water, it takes us a good 5 minutes to cross some of the bigger rivers.

Being able to build a bridge would remove that problem.

Not to mention, it’d give designers a new tool to design their villages with.

Medieval Dynasty already gave us the ability to make our own roads.

Here’s hoping bridges are part of their vision, too.

5. Favoriting Items

My big inventory. Image Credit: Will Butterworth

Medieval Dynasty’s inventory system is pretty par the course for the most part.

You’re able to switch between different tabs and categories to find items.

You can also search your inventory by alphabet.

But I think it could use one more feature–the ability to favorite certain items.

For example, if I have clothing that I like to wear during the summer and a different set of clothing for the winter, I have to scroll through my inventory to find them.

I usually carry a lot of stuff on me, so it can some time to find what I’m looking for.

Being able to favorite my sets of clothes and have it appear first on the list (regardless of alphabet) would be so nice.

I wouldn’t have to scroll and scroll and hope I find the item I’m looking for.

It’d appear right at the top of my inventory list.

Favoring items is arguably one of the lower priorities for quality of changes for Medieval Dynasty, but it’d be a nice feature to have all the same.

That said, what are some quality of life changes or features you’d like to see in Medieval Dynasty?

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